| Courtney ( @ 2005-07-21 20:38:00 |
| Entry tags: | resources, tutorials |
Texture takeover.
My second tutorial!
I'm not going to count them, I swear.
Another Roswell result, for all the alien abyss fans out there. Done in PS7, but should translate to other versions with minimal effort. Image heavy. You've been warned.![]()
First, select your image. I used this cap of the Pod Squad from the credits. Gotta love the silhouettes. The images are in reverse layer order - we're starting from the bottom up.
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| The image itself kind of bored me, so I duplicated and rotated the cap (-40 degrees, in this case). Once I found a crop I liked, I resized the square to 100x100 and sharpened (Unsharp Mask settings: Amount - 50%, Radius - 1.0px, Threshold - 0 levels). Using the blur tool (soft-edge round, size 3, at 15%) sparingly in the background gave me this base. | |
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(The next two steps were borrowed from a coloring method in a tutorial by |
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Create another new layer, and flood fill it with a a pale peach (#FADAC6 in this example). Set that layer to Soft Light, and lower the opacity to 75%. | |
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Select a fairly even texture that compliments the colors in your base. I chose this one by |
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Select another texture, if the image calls for it. Here, the sky was still standing out too much for my liking. I chose a base by |
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Still too much contrast on the horizon for me. I wanted a gentle meltdown, sunset as opposed to high noon. And (just between you and me) once I found the right balance, I planned to lighten it up again. Another base by |
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Let there be light. Again, find a texture in the same color family as your base. I couldn't decide on just one, so I took some creative license with three textures from |
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Duplicate your base (there it is, way down there under all those layers of texture). Bring it to the top and set it to Soft Light at 100% opacity. In this case, the image still looked a bit too over-textured, so I duplicated the Soft Light layer again. | |
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I know what you're thinking. And the answer to your unspoken question is "yes, more texture." Another one from |
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Choose a gradient that suits your image (I used this one from |
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A texture from |
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Text time. For the caption, I used SF Movie Poster at 20pt, then rotated it along the horizon. The word isn't completely visible, but that benefits the next step. | |
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Flat text didn't quite work with this image, even rotated. I rasterized the text, then played with the perspective (Edit> Transform> Perspective) until the angle looked suitable and the entire word fit in the frame, and repositioned the text just below the horizon. | |
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Still wasn't totally satisfied, so I added a layer mask and, with a soft-edged brush at 25% opacity, painted away the top of the text until there was a smooth meltdown into the solid color. I know it looks a bit light now, but... | |
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I duplicated the text layer, set it to Overlay at 100% opacity, and dropped the original down to 25%. It still seemed a little too light, so I duplicated the Overlay layer and set it to 75% opacity. | |
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Added some tiny text ("We Come In Peace" in Arial Black caps at 1.5pt) and rotated the layer to echo the angle of the text. | |
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Have I ever mentioned that this gradient from |
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| Create a new Hue/Saturation adjustment layer (Hue: 85, Saturation: 25, Lightness: 0) at 35% opacity to balance the color, define the shadows, and make the highlights a little more crisp. | ||
| Stamp a copy of your icon to a new layer. Lower the saturation to 50% and set the layer to Soft Light at 100% opacity. And voila, one alien invasion during a dusty desert sunset. |
Enjoy!